<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Zildjian Artist" info_author="Zildjian" info_name="Steve Misamore - 03 - Fire Rock" info_authurl="platinumsamples" info_photo="Zildjian.tga" info_rating="3" bpm="83" genre="Rock" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="29">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 01.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 01" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="7708" len="208" kpslot="6" kpartic="2" vel="0.952756" />
                            <BFD2GrooveHit pos="507812" len="104" kpslot="2" kpartic="8" vel="0.724409" />
                            <BFD2GrooveHit pos="763750" len="208" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="1005312" len="208" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1006145" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="1249583" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="1503229" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="1757083" len="208" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="1758854" len="208" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="2007604" len="104" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="2273541" len="208" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="2497291" len="208" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="2500104" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="2755104" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="2999687" len="208" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="3004270" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="3271354" len="208" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="3502500" len="104" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="3745729" len="208" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="4008229" len="208" kpslot="0" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="4011458" len="208" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="4278020" len="104" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="4497291" len="104" kpslot="2" kpartic="8" vel="0.850394" />
                            <BFD2GrooveHit pos="4743854" len="208" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="4990729" len="104" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="5009270" len="208" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="5249479" len="208" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="5496250" len="104" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="5751666" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="5755729" len="208" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5998437" len="104" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="6259895" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="6493229" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="6494895" len="208" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="6767500" len="208" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="6988229" len="104" kpslot="1" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="6990625" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="7259270" len="208" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="7499791" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 02.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 02" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="43">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5937" len="208" kpslot="2" kpartic="10" vel="0.748031" />
                            <BFD2GrooveHit pos="33229" len="208" kpslot="6" kpartic="2" vel="0.653543" />
                            <BFD2GrooveHit pos="504270" len="208" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="773125" len="208" kpslot="2" kpartic="8" vel="0.314961" />
                            <BFD2GrooveHit pos="1002604" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="1003333" len="208" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1278125" len="208" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="1505312" len="208" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="1753125" len="208" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="1753333" len="208" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="2001875" len="208" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="2277395" len="208" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="2505937" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="2506458" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2778750" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="3001354" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="3005833" len="208" kpslot="1" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="3265208" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="3500104" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="3774375" len="208" kpslot="1" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="3776041" len="104" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="3873541" len="208" kpslot="1" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="3994583" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="3998229" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="4276979" len="209" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="4496875" len="104" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="4783229" len="208" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="4997083" len="208" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="5002708" len="208" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="5268437" len="208" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="5511562" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="5773854" len="104" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="5774687" len="209" kpslot="2" kpartic="8" vel="0.732283" />
                            <BFD2GrooveHit pos="6010729" len="208" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="6280520" len="208" kpslot="1" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="6494270" len="208" kpslot="2" kpartic="8" vel="0.84252" />
                            <BFD2GrooveHit pos="6509791" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6769166" len="104" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="6998333" len="208" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="7001562" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="7274375" len="208" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="7503958" len="208" kpslot="2" kpartic="7" vel="0.92126" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 03.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 03" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="51">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="25937" len="208" kpslot="7" kpartic="2" vel="0.724409" />
                            <BFD2GrooveHit pos="496250" len="208" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="500000" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="776979" len="208" kpslot="8" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="995625" len="104" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="1001875" len="208" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="1281354" len="208" kpslot="8" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="1502916" len="208" kpslot="8" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="1757083" len="208" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1758750" len="208" kpslot="8" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="2007291" len="208" kpslot="8" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="2274375" len="208" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="2281145" len="208" kpslot="1" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="2498854" len="208" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="2504479" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2778541" len="208" kpslot="8" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="3002708" len="208" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="3003020" len="208" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3266458" len="208" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="3494270" len="208" kpslot="2" kpartic="10" vel="0.897638" />
                            <BFD2GrooveHit pos="3500104" len="208" kpslot="8" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="3756145" len="208" kpslot="1" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="3762395" len="208" kpslot="8" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="3885312" len="208" kpslot="1" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="3997916" len="104" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4008750" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4274791" len="208" kpslot="1" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="4277187" len="208" kpslot="8" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="4494270" len="104" kpslot="8" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="4509166" len="208" kpslot="2" kpartic="10" vel="0.834646" />
                            <BFD2GrooveHit pos="4771145" len="208" kpslot="8" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="5001666" len="208" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="5004479" len="209" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5275416" len="208" kpslot="8" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="5498333" len="104" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="5777916" len="104" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="5785000" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5995104" len="208" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6272395" len="104" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6500312" len="209" kpslot="8" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6502604" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6778229" len="208" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="6996875" len="104" kpslot="8" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="6998958" len="209" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="7278645" len="208" kpslot="8" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="7494583" len="104" kpslot="2" kpartic="10" vel="0.755906" />
                            <BFD2GrooveHit pos="7497500" len="208" kpslot="8" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="7765625" len="208" kpslot="1" kpartic="0" vel="0.299213" />
                            <BFD2GrooveHit pos="7783020" len="208" kpslot="8" kpartic="0" vel="0.409449" />
                            <BFD2GrooveHit pos="7915625" len="208" kpslot="1" kpartic="0" vel="0.448819" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 04.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 04" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="43">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="9375" len="208" kpslot="7" kpartic="2" vel="0.818898" />
                            <BFD2GrooveHit pos="501041" len="208" kpslot="2" kpartic="9" vel="0.606299" />
                            <BFD2GrooveHit pos="769062" len="208" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="1008125" len="208" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="1012500" len="208" kpslot="2" kpartic="9" vel="0.76378" />
                            <BFD2GrooveHit pos="1277291" len="208" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="1494895" len="208" kpslot="2" kpartic="9" vel="0.629921" />
                            <BFD2GrooveHit pos="1767500" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="1769270" len="208" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="1996875" len="104" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="2274375" len="208" kpslot="1" kpartic="0" vel="0.330709" />
                            <BFD2GrooveHit pos="2276250" len="208" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="2496562" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="2503020" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="3001250" len="208" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="3001562" len="208" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="3500208" len="208" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="3737500" len="208" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="3773750" len="208" kpslot="2" kpartic="8" vel="0.724409" />
                            <BFD2GrooveHit pos="3864479" len="208" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="3998020" len="208" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="4007916" len="209" kpslot="2" kpartic="9" vel="0.598425" />
                            <BFD2GrooveHit pos="4268541" len="208" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="4500104" len="209" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="4778437" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="4998020" len="209" kpslot="1" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5003020" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5277500" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="5499687" len="104" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="5767187" len="208" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="5780729" len="208" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="6002604" len="208" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="6283645" len="209" kpslot="1" kpartic="0" vel="0.377953" />
                            <BFD2GrooveHit pos="6284270" len="104" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="6502187" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="6505729" len="208" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="6998645" len="208" kpslot="2" kpartic="10" vel="0.811024" />
                            <BFD2GrooveHit pos="7005000" len="208" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7498125" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="7716562" len="209" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="7774791" len="208" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="7864479" len="208" kpslot="1" kpartic="0" vel="0.559055" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 05.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 05" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="44">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="23854" len="208" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="262500" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="262500" len="208" kpslot="1" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="500000" len="208" kpslot="2" kpartic="9" vel="0.76378" />
                            <BFD2GrooveHit pos="762500" len="208" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="1000000" len="208" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="1000000" len="208" kpslot="1" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="1262500" len="208" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="1500000" len="208" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="1762500" len="208" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1762500" len="208" kpslot="1" kpartic="0" vel="0.307087" />
                            <BFD2GrooveHit pos="1762500" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="2000000" len="208" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="2262500" len="208" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="2262500" len="208" kpslot="1" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="2500000" len="208" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="2500000" len="208" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="3000000" len="208" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="3000000" len="208" kpslot="2" kpartic="10" vel="0.858268" />
                            <BFD2GrooveHit pos="3500000" len="208" kpslot="2" kpartic="9" vel="0.582677" />
                            <BFD2GrooveHit pos="3731250" len="208" kpslot="1" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="3762500" len="208" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="3867604" len="208" kpslot="1" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="4000000" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="4000000" len="208" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="4262500" len="209" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="4500000" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="4762500" len="209" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="5000000" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="5000000" len="208" kpslot="1" kpartic="3" vel="0.76378" />
                            <BFD2GrooveHit pos="5262500" len="209" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="5500000" len="208" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="5762500" len="209" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="5762500" len="209" kpslot="1" kpartic="0" vel="0.251969" />
                            <BFD2GrooveHit pos="5762500" len="209" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6000000" len="208" kpslot="2" kpartic="9" vel="0.653543" />
                            <BFD2GrooveHit pos="6262500" len="209" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="6500000" len="208" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="6500000" len="208" kpslot="2" kpartic="9" vel="0.653543" />
                            <BFD2GrooveHit pos="6762500" len="209" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="7000000" len="208" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="7262500" len="209" kpslot="6" kpartic="2" vel="0.677165" />
                            <BFD2GrooveHit pos="7262500" len="209" kpslot="0" kpartic="0" vel="0.818898" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 06.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 06" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="12916" len="208" kpslot="7" kpartic="2" vel="0.92126" />
                            <BFD2GrooveHit pos="15937" len="208" kpslot="2" kpartic="10" vel="0.834646" />
                            <BFD2GrooveHit pos="506145" len="208" kpslot="2" kpartic="8" vel="0.771654" />
                            <BFD2GrooveHit pos="775833" len="208" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="994062" len="104" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="1011354" len="208" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="1281458" len="104" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="1504166" len="208" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="1771041" len="104" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="1783125" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="1992916" len="208" kpslot="2" kpartic="9" vel="0.598425" />
                            <BFD2GrooveHit pos="2271458" len="208" kpslot="1" kpartic="0" vel="0.291339" />
                            <BFD2GrooveHit pos="2279166" len="208" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="2501041" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="2507291" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3005520" len="208" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="3009062" len="208" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="3496250" len="104" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="3775937" len="208" kpslot="2" kpartic="9" vel="0.574803" />
                            <BFD2GrooveHit pos="3996041" len="208" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="3997708" len="104" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4272083" len="208" kpslot="2" kpartic="8" vel="0.393701" />
                            <BFD2GrooveHit pos="4499166" len="209" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="4765937" len="209" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="5001770" len="104" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="5005833" len="209" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5268750" len="208" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="5496145" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="5770000" len="208" kpslot="1" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="5774479" len="208" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="5775625" len="208" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="5995000" len="104" kpslot="2" kpartic="9" vel="0.771654" />
                            <BFD2GrooveHit pos="6268541" len="208" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6503125" len="208" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="6507916" len="209" kpslot="0" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="6998750" len="104" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="7002812" len="104" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="7501875" len="208" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7778333" len="104" kpslot="1" kpartic="3" vel="0.850394" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 07.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 07" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="37500" len="208" kpslot="7" kpartic="2" vel="0.677165" />
                            <BFD2GrooveHit pos="37500" len="208" kpslot="2" kpartic="10" vel="0.826772" />
                            <BFD2GrooveHit pos="493437" len="208" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="776250" len="208" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="993125" len="208" kpslot="2" kpartic="9" vel="0.732283" />
                            <BFD2GrooveHit pos="1001875" len="208" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="1281354" len="104" kpslot="2" kpartic="8" vel="0.393701" />
                            <BFD2GrooveHit pos="1504895" len="208" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="1782083" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="1785937" len="208" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="2003125" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="2272395" len="208" kpslot="1" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="2283125" len="104" kpslot="2" kpartic="8" vel="0.590551" />
                            <BFD2GrooveHit pos="2500625" len="208" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="2501250" len="208" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3000520" len="208" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3006145" len="208" kpslot="2" kpartic="10" vel="0.80315" />
                            <BFD2GrooveHit pos="3278229" len="208" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="3494583" len="208" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="3777916" len="104" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="3993958" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="3998333" len="208" kpslot="2" kpartic="8" vel="0.88189" />
                            <BFD2GrooveHit pos="4279791" len="208" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="4498229" len="208" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="4771041" len="208" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="5000000" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="5002916" len="208" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="5275104" len="208" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="5505208" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="5768958" len="104" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="5775937" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="5999479" len="104" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="6267291" len="208" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="6492812" len="208" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="6503333" len="208" kpslot="0" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="7003854" len="208" kpslot="2" kpartic="10" vel="0.708661" />
                            <BFD2GrooveHit pos="7005208" len="208" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7278854" len="208" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="7491875" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="7781041" len="208" kpslot="1" kpartic="0" vel="0.944882" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 08.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 08" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="43">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="43750" len="208" kpslot="2" kpartic="8" vel="0.944882" />
                            <BFD2GrooveHit pos="268750" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="506250" len="208" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="768750" len="208" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="1006250" len="208" kpslot="1" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1006250" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="1268750" len="208" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="1506250" len="208" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="1768750" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1768750" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="2006250" len="208" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="2268750" len="208" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="2268750" len="208" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="2506250" len="208" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2506250" len="208" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="3006250" len="208" kpslot="2" kpartic="10" vel="0.811024" />
                            <BFD2GrooveHit pos="3006250" len="208" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="3268750" len="208" kpslot="2" kpartic="9" vel="0.409449" />
                            <BFD2GrooveHit pos="3506250" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="3768750" len="208" kpslot="1" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4006250" len="208" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4006250" len="208" kpslot="2" kpartic="8" vel="0.944882" />
                            <BFD2GrooveHit pos="4268750" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="4506250" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="4768750" len="208" kpslot="2" kpartic="8" vel="0.590551" />
                            <BFD2GrooveHit pos="5006250" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="5006250" len="208" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="5268750" len="208" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="5506250" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="5768750" len="208" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5768750" len="208" kpslot="1" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="5768750" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="6006250" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="6268750" len="208" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="6506250" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6506250" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="6768750" len="208" kpslot="1" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="7006250" len="208" kpslot="1" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="7006250" len="208" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="7268750" len="208" kpslot="1" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="7506250" len="208" kpslot="1" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="7768750" len="208" kpslot="1" kpartic="0" vel="0.76378" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 09.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 09" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="6250" len="208" kpslot="6" kpartic="2" vel="0.897638" />
                            <BFD2GrooveHit pos="495937" len="208" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="775833" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="993645" len="208" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="997604" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="1278437" len="104" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="1500937" len="208" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="1757708" len="208" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="1763645" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="1992812" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="2285000" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="2497395" len="208" kpslot="2" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="2506458" len="208" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="3008645" len="208" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="3011458" len="104" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="3275416" len="208" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="3492812" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="3703125" len="208" kpslot="1" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="3778333" len="208" kpslot="2" kpartic="8" vel="0.330709" />
                            <BFD2GrooveHit pos="3842604" len="208" kpslot="1" kpartic="0" vel="0.519685" />
                            <BFD2GrooveHit pos="3997812" len="104" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4011041" len="208" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="4280937" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="4498125" len="208" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="4783437" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="4996458" len="104" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="5009375" len="208" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5272500" len="208" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="5497083" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="5771875" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="5779166" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="6002291" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="6265312" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="6504791" len="208" kpslot="2" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6510937" len="104" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6769166" len="209" kpslot="2" kpartic="2" vel="0.818898" />
                            <BFD2GrooveHit pos="6994375" len="208" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="6995729" len="209" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="7275729" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="7498229" len="104" kpslot="2" kpartic="5" vel="0.88189" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 10.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 10" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="47">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="36354" len="208" kpslot="7" kpartic="2" vel="0.929134" />
                            <BFD2GrooveHit pos="36354" len="208" kpslot="2" kpartic="10" vel="0.76378" />
                            <BFD2GrooveHit pos="505416" len="208" kpslot="2" kpartic="9" vel="0.622047" />
                            <BFD2GrooveHit pos="778229" len="208" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="1003020" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="1010625" len="104" kpslot="1" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1272500" len="208" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="1498958" len="208" kpslot="0" kpartic="0" vel="0.448819" />
                            <BFD2GrooveHit pos="1505833" len="208" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="1769895" len="208" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1772708" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="1998437" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="2269166" len="104" kpslot="1" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2499791" len="208" kpslot="2" kpartic="8" vel="0.92126" />
                            <BFD2GrooveHit pos="2507187" len="208" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2779687" len="208" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="2998645" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="3002708" len="208" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="3275208" len="208" kpslot="2" kpartic="8" vel="0.614173" />
                            <BFD2GrooveHit pos="3505104" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="3703125" len="208" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="3828125" len="208" kpslot="1" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="4002187" len="208" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="4003854" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="4275937" len="208" kpslot="2" kpartic="8" vel="0.314961" />
                            <BFD2GrooveHit pos="4501562" len="208" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="4780729" len="208" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="4995312" len="208" kpslot="1" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="5000208" len="208" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="5278229" len="208" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="5501145" len="208" kpslot="0" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="5503854" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="5772708" len="208" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="5778541" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="5993541" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="6275520" len="208" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="6491354" len="209" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="6496979" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="6765000" len="208" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="6994062" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="7004166" len="104" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="7268437" len="208" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="7501562" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="7710312" len="208" kpslot="1" kpartic="0" vel="0.259843" />
                            <BFD2GrooveHit pos="7763541" len="208" kpslot="2" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="7838437" len="208" kpslot="1" kpartic="0" vel="0.590551" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 11.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 11" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="46">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="9375" len="208" kpslot="6" kpartic="2" vel="0.897638" />
                            <BFD2GrooveHit pos="22812" len="208" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="503958" len="208" kpslot="2" kpartic="8" vel="0.944882" />
                            <BFD2GrooveHit pos="774375" len="208" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="990729" len="208" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="994062" len="208" kpslot="1" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1276145" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="1495312" len="208" kpslot="0" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="1495937" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="1756875" len="104" kpslot="2" kpartic="8" vel="0.566929" />
                            <BFD2GrooveHit pos="1760000" len="208" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="2001354" len="208" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="2270833" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="2274479" len="104" kpslot="1" kpartic="0" vel="0.385827" />
                            <BFD2GrooveHit pos="2499791" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="2500416" len="208" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="2996770" len="208" kpslot="2" kpartic="10" vel="0.80315" />
                            <BFD2GrooveHit pos="3007604" len="104" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3496666" len="208" kpslot="2" kpartic="9" vel="0.724409" />
                            <BFD2GrooveHit pos="3770416" len="208" kpslot="1" kpartic="0" vel="0.259843" />
                            <BFD2GrooveHit pos="3781770" len="208" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="3990729" len="208" kpslot="1" kpartic="0" vel="0.283465" />
                            <BFD2GrooveHit pos="3992083" len="208" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="4004166" len="104" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="4279687" len="208" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="4499375" len="208" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="4785416" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="5008750" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="5010104" len="208" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5273229" len="208" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="5497604" len="104" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="5508854" len="104" kpslot="0" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="5741979" len="208" kpslot="2" kpartic="8" vel="0.755906" />
                            <BFD2GrooveHit pos="5759166" len="104" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="6006562" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="6270312" len="104" kpslot="1" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="6500625" len="208" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="6511041" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="6999062" len="208" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="7000833" len="104" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="7270625" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="7495729" len="209" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="7767708" len="208" kpslot="1" kpartic="0" vel="0.385827" />
                            <BFD2GrooveHit pos="7779687" len="208" kpslot="1" kpartic="0" vel="0.299213" />
                            <BFD2GrooveHit pos="7782604" len="104" kpslot="2" kpartic="8" vel="0.370079" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 12.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 12" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="25104" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="279895" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="503645" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="771145" len="104" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1000000" len="104" kpslot="1" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="1004583" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="1285000" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="1501875" len="208" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="1503958" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="1769062" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="1782291" len="208" kpslot="2" kpartic="8" vel="0.716535" />
                            <BFD2GrooveHit pos="1996875" len="104" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="2273750" len="208" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="2281145" len="208" kpslot="1" kpartic="0" vel="0.354331" />
                            <BFD2GrooveHit pos="2499583" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="2508541" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2996041" len="208" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3005416" len="208" kpslot="2" kpartic="10" vel="0.84252" />
                            <BFD2GrooveHit pos="3267395" len="208" kpslot="2" kpartic="8" vel="0.590551" />
                            <BFD2GrooveHit pos="3503854" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="3774895" len="208" kpslot="2" kpartic="4" vel="0.511811" />
                            <BFD2GrooveHit pos="3782291" len="208" kpslot="1" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="4002083" len="104" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="4009375" len="104" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="4282916" len="208" kpslot="2" kpartic="6" vel="0.464567" />
                            <BFD2GrooveHit pos="4498854" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="4998854" len="208" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="5012708" len="104" kpslot="2" kpartic="10" vel="0.708661" />
                            <BFD2GrooveHit pos="5275520" len="208" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="5511770" len="208" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="5995208" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="5995625" len="208" kpslot="2" kpartic="10" vel="0.732283" />
                            <BFD2GrooveHit pos="6274062" len="208" kpslot="2" kpartic="6" vel="0.559055" />
                            <BFD2GrooveHit pos="6495937" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="7001145" len="208" kpslot="2" kpartic="8" vel="0.275591" />
                            <BFD2GrooveHit pos="7004375" len="208" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="7512291" len="104" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7771041" len="208" kpslot="1" kpartic="0" vel="0.818898" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 13.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 13" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="34375" len="208" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="505416" len="104" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="762916" len="208" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="1001562" len="208" kpslot="1" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1010104" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="1273854" len="208" kpslot="2" kpartic="9" vel="0.692913" />
                            <BFD2GrooveHit pos="1507291" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="1509791" len="208" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="1779166" len="208" kpslot="2" kpartic="8" vel="0.771654" />
                            <BFD2GrooveHit pos="2000520" len="104" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="2279687" len="104" kpslot="1" kpartic="0" vel="0.377953" />
                            <BFD2GrooveHit pos="2498854" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="2500312" len="104" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="2769375" len="104" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="3001458" len="104" kpslot="2" kpartic="10" vel="0.23622" />
                            <BFD2GrooveHit pos="3006770" len="208" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="3267291" len="208" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="3494687" len="208" kpslot="2" kpartic="5" vel="0.905512" />
                            <BFD2GrooveHit pos="4002187" len="208" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="4007083" len="104" kpslot="2" kpartic="10" vel="0.433071" />
                            <BFD2GrooveHit pos="4272812" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="4501458" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="4777291" len="208" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="4994687" len="104" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="4997083" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="5269895" len="208" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="5495520" len="208" kpslot="0" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="5498229" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="5757187" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="5758437" len="208" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="6006458" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="6273854" len="208" kpslot="1" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="6498854" len="104" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="6507083" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="6775520" len="208" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="7001562" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="7006875" len="208" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="7276770" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="7500833" len="104" kpslot="2" kpartic="7" vel="0.937008" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 14.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 14" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="23854" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="272291" len="208" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="495208" len="104" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="772500" len="104" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="996666" len="208" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="1005104" len="208" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="1282812" len="104" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="1498125" len="208" kpslot="0" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="1501145" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="1752916" len="104" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="1756666" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="2000937" len="208" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="2275104" len="208" kpslot="1" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="2275312" len="208" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="2497291" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="2498750" len="104" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2990312" len="208" kpslot="2" kpartic="10" vel="0.818898" />
                            <BFD2GrooveHit pos="3003645" len="104" kpslot="1" kpartic="3" vel="0.84252" />
                            <BFD2GrooveHit pos="3273541" len="208" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="3502916" len="208" kpslot="2" kpartic="5" vel="0.944882" />
                            <BFD2GrooveHit pos="3992604" len="104" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="3999583" len="208" kpslot="2" kpartic="10" vel="0.692913" />
                            <BFD2GrooveHit pos="4278750" len="208" kpslot="2" kpartic="8" vel="0.385827" />
                            <BFD2GrooveHit pos="4494166" len="208" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="4782291" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="4993229" len="208" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="4998541" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5274791" len="208" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="5498229" len="208" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="5511458" len="104" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="5751666" len="208" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="5765208" len="104" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="6003750" len="208" kpslot="2" kpartic="7" vel="0.913386" />
                            <BFD2GrooveHit pos="6241875" len="104" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="6497916" len="208" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="6507187" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="7002604" len="208" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="7006666" len="208" kpslot="2" kpartic="10" vel="0.755906" />
                            <BFD2GrooveHit pos="7276458" len="208" kpslot="1" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="7494062" len="104" kpslot="5" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7777500" len="208" kpslot="1" kpartic="0" vel="0.889764" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 15.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 15" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="6250" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="502395" len="208" kpslot="2" kpartic="9" vel="0.677165" />
                            <BFD2GrooveHit pos="779479" len="208" kpslot="2" kpartic="8" vel="0.590551" />
                            <BFD2GrooveHit pos="994375" len="208" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="1004270" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="1276145" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="1493854" len="208" kpslot="0" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="1501145" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="1747500" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="1752291" len="104" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="2005937" len="208" kpslot="2" kpartic="7" vel="0.818898" />
                            <BFD2GrooveHit pos="2279062" len="208" kpslot="2" kpartic="0" vel="0.448819" />
                            <BFD2GrooveHit pos="2492916" len="208" kpslot="2" kpartic="5" vel="0.84252" />
                            <BFD2GrooveHit pos="2495937" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3004375" len="104" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="3008229" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="3275208" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="3497187" len="208" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="3995416" len="208" kpslot="2" kpartic="10" vel="0.76378" />
                            <BFD2GrooveHit pos="3998437" len="208" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4273854" len="208" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="4508020" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="4999583" len="104" kpslot="1" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="5009583" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="5281354" len="104" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="5497812" len="209" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="5503437" len="208" kpslot="0" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="5740833" len="208" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="5750729" len="208" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="6001979" len="104" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="6273645" len="208" kpslot="2" kpartic="8" vel="0.614173" />
                            <BFD2GrooveHit pos="6496145" len="104" kpslot="2" kpartic="5" vel="0.866142" />
                            <BFD2GrooveHit pos="6498333" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="7000312" len="209" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="7003125" len="208" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="7276458" len="208" kpslot="2" kpartic="4" vel="0.645669" />
                            <BFD2GrooveHit pos="7499583" len="208" kpslot="2" kpartic="5" vel="0.850394" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 16.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 16" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="48">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6250" len="208" kpslot="2" kpartic="10" vel="0.732283" />
                            <BFD2GrooveHit pos="9375" len="208" kpslot="8" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="501875" len="208" kpslot="8" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="778229" len="208" kpslot="8" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="997604" len="208" kpslot="8" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1000208" len="208" kpslot="1" kpartic="3" vel="0.84252" />
                            <BFD2GrooveHit pos="1264270" len="208" kpslot="8" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="1496770" len="208" kpslot="0" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="1510416" len="208" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="1750833" len="208" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="1763645" len="208" kpslot="8" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1994583" len="208" kpslot="8" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="2273854" len="208" kpslot="8" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="2498958" len="208" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="2499166" len="104" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="2775937" len="208" kpslot="8" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="2997083" len="104" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="3011145" len="104" kpslot="8" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3272187" len="208" kpslot="8" kpartic="0" vel="0.433071" />
                            <BFD2GrooveHit pos="3498958" len="104" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="3508437" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3741041" len="208" kpslot="8" kpartic="0" vel="0.425197" />
                            <BFD2GrooveHit pos="3750000" len="208" kpslot="1" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="3995104" len="208" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="4007395" len="208" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="4279375" len="208" kpslot="8" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="4497604" len="208" kpslot="8" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="4783020" len="208" kpslot="8" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="4991770" len="208" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="5001145" len="208" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="5275520" len="208" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="5495625" len="208" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="5503958" len="104" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5756145" len="104" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="5763437" len="209" kpslot="8" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="6007187" len="208" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="6280937" len="208" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="6504375" len="208" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="6508125" len="209" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="6767812" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="6992604" len="104" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="7000729" len="208" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="7279687" len="208" kpslot="8" kpartic="0" vel="0.433071" />
                            <BFD2GrooveHit pos="7502604" len="208" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="7770312" len="209" kpslot="8" kpartic="0" vel="0.464567" />
                            <BFD2GrooveHit pos="7783229" len="208" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="7896875" len="208" kpslot="1" kpartic="0" vel="0.417323" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 17.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 17" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="46">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="34375" len="208" kpslot="8" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="262083" len="208" kpslot="8" kpartic="0" vel="0.448819" />
                            <BFD2GrooveHit pos="493125" len="208" kpslot="2" kpartic="10" vel="0.811024" />
                            <BFD2GrooveHit pos="506666" len="104" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="782708" len="208" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="993229" len="208" kpslot="8" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="997291" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="1276979" len="208" kpslot="8" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="1494583" len="104" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="1502604" len="208" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="1771458" len="208" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1775729" len="208" kpslot="8" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="1999479" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="2270937" len="208" kpslot="8" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="2500312" len="208" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2505937" len="208" kpslot="8" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="2775208" len="104" kpslot="8" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="2994479" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3006875" len="104" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="3272812" len="208" kpslot="8" kpartic="0" vel="0.299213" />
                            <BFD2GrooveHit pos="3497916" len="104" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="3503437" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="3760416" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3762291" len="208" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3994895" len="208" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="4276145" len="104" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="4492604" len="208" kpslot="8" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="4507812" len="104" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="4776041" len="104" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="4995208" len="208" kpslot="8" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="4999166" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5277604" len="208" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="5493645" len="208" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5497187" len="208" kpslot="8" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="5761666" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5769687" len="208" kpslot="8" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="5996770" len="208" kpslot="8" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="6268437" len="208" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="6495104" len="208" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6501562" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6774270" len="208" kpslot="8" kpartic="1" vel="0.968504" />
                            <BFD2GrooveHit pos="7009375" len="104" kpslot="1" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="7255833" len="209" kpslot="7" kpartic="2" vel="0.866142" />
                            <BFD2GrooveHit pos="7260520" len="104" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="7754687" len="104" kpslot="0" kpartic="0" vel="0.511811" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 18.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 18" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="49">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="4791" len="208" kpslot="8" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="273229" len="208" kpslot="8" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="500729" len="208" kpslot="2" kpartic="10" vel="0.818898" />
                            <BFD2GrooveHit pos="509791" len="208" kpslot="8" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="764791" len="208" kpslot="8" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="1007291" len="208" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="1009687" len="208" kpslot="8" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="1278125" len="208" kpslot="8" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="1499791" len="208" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1763437" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1765833" len="104" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="1997395" len="208" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="2271458" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="2280104" len="208" kpslot="1" kpartic="0" vel="0.401575" />
                            <BFD2GrooveHit pos="2494270" len="208" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2506250" len="104" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="2775729" len="208" kpslot="8" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="3000416" len="208" kpslot="8" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="3010520" len="208" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="3273229" len="104" kpslot="8" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="3506250" len="208" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="3713437" len="208" kpslot="1" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="3776250" len="208" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="3850937" len="208" kpslot="1" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="3998437" len="104" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="4009895" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="4277604" len="208" kpslot="8" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="4493333" len="104" kpslot="8" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="4499166" len="209" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="4770208" len="208" kpslot="8" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="4994375" len="208" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="5012812" len="208" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="5278020" len="208" kpslot="8" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="5506145" len="208" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5510104" len="104" kpslot="0" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="5753333" len="208" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="5761770" len="104" kpslot="8" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="5993854" len="104" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="6268645" len="208" kpslot="1" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6499166" len="104" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6510312" len="104" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="6775729" len="208" kpslot="8" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="7002187" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7013958" len="208" kpslot="8" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="7258020" len="208" kpslot="8" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="7259687" len="208" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="7501354" len="208" kpslot="8" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="7780416" len="104" kpslot="8" kpartic="0" vel="0.724409" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="78" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 19.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 19" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="13750" len="104" kpslot="6" kpartic="2" vel="0.897638" />
                            <BFD2GrooveHit pos="513645" len="104" kpslot="2" kpartic="8" vel="0.905512" />
                            <BFD2GrooveHit pos="768437" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="1000416" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="1006041" len="208" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="1283645" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="1508333" len="208" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="1760625" len="208" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="1761875" len="208" kpslot="0" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="2000937" len="208" kpslot="2" kpartic="9" vel="0.700787" />
                            <BFD2GrooveHit pos="2275625" len="208" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="2499479" len="208" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2502083" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="2779166" len="208" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="2998645" len="208" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="2999479" len="208" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="3271770" len="208" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="3492812" len="104" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="3750312" len="208" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="3755416" len="208" kpslot="0" kpartic="0" vel="0.433071" />
                            <BFD2GrooveHit pos="3999479" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="4001041" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="4275937" len="208" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="4504270" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="4777395" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="5000000" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5005833" len="209" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="5273854" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="5498020" len="209" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="5758020" len="208" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="5761979" len="208" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="5993854" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="6263541" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="6268437" len="208" kpslot="1" kpartic="0" vel="0.275591" />
                            <BFD2GrooveHit pos="6496979" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6500625" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="6765312" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="7003541" len="209" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="7005625" len="209" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="7255104" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="7494895" len="104" kpslot="2" kpartic="9" vel="0.866142" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="79" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 20.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 20" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="19687" len="208" kpslot="2" kpartic="10" vel="0.629921" />
                            <BFD2GrooveHit pos="272812" len="208" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="497812" len="208" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="779166" len="208" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="992812" len="208" kpslot="1" kpartic="3" vel="0.84252" />
                            <BFD2GrooveHit pos="1004375" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="1273541" len="208" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="1499062" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="1763333" len="104" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="1763541" len="208" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="1997916" len="208" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="2264583" len="208" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="2496666" len="104" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="2511250" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="2774270" len="208" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="2997604" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="3004791" len="208" kpslot="1" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3272083" len="208" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="3500208" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="3755104" len="208" kpslot="0" kpartic="0" vel="0.433071" />
                            <BFD2GrooveHit pos="3766041" len="104" kpslot="2" kpartic="8" vel="0.755906" />
                            <BFD2GrooveHit pos="4003020" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="4006250" len="208" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="4273750" len="209" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="4498958" len="104" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="4774687" len="209" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="4998125" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="5008333" len="104" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="5274687" len="209" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="5499479" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="5754062" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="5755625" len="209" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6010312" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="6276666" len="104" kpslot="2" kpartic="8" vel="0.566929" />
                            <BFD2GrooveHit pos="6499270" len="104" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="6501458" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="6767812" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="6995937" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="6998437" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="7274791" len="104" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="7507708" len="104" kpslot="2" kpartic="5" vel="0.944882" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="82" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 21.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 21" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="39479" len="208" kpslot="2" kpartic="10" vel="0.637795" />
                            <BFD2GrooveHit pos="271458" len="208" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="508333" len="208" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="782812" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="995208" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="1002083" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="1272291" len="104" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="1500937" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="1751354" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="1757500" len="104" kpslot="0" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1994479" len="208" kpslot="2" kpartic="8" vel="0.874016" />
                            <BFD2GrooveHit pos="2276354" len="208" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="2495520" len="104" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="2496145" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="2769062" len="208" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="2995833" len="208" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2996562" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="3267291" len="208" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="3498854" len="208" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="3748958" len="208" kpslot="0" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3763958" len="208" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="3995312" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="4008229" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="4280520" len="208" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="4496250" len="104" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="4779166" len="208" kpslot="2" kpartic="8" vel="0.346457" />
                            <BFD2GrooveHit pos="4996145" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="5008125" len="209" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5276875" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="5502708" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="5754583" len="208" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="5766979" len="208" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="5997708" len="208" kpslot="2" kpartic="8" vel="0.913386" />
                            <BFD2GrooveHit pos="6277604" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="6499583" len="208" kpslot="2" kpartic="5" vel="0.874016" />
                            <BFD2GrooveHit pos="6499895" len="208" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="7000416" len="208" kpslot="1" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7272604" len="209" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="7509375" len="208" kpslot="5" kpartic="0" vel="0.80315" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="83" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 22.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 22" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="34375" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="272500" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="494270" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="782187" len="208" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="991354" len="208" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="998229" len="208" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="1281875" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="1510208" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="1765208" len="208" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1782395" len="208" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="2009062" len="104" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="2269895" len="208" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="2492708" len="208" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2499062" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="2768645" len="208" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="2998333" len="104" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="3001979" len="104" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="3272083" len="208" kpslot="2" kpartic="8" vel="0.385827" />
                            <BFD2GrooveHit pos="3491875" len="208" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="3781041" len="104" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="3994062" len="208" kpslot="0" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="4000312" len="209" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="4273854" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="4499062" len="208" kpslot="2" kpartic="8" vel="0.850394" />
                            <BFD2GrooveHit pos="4772083" len="104" kpslot="2" kpartic="8" vel="0.330709" />
                            <BFD2GrooveHit pos="4991666" len="208" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="5002708" len="208" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="5275520" len="208" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="5502916" len="104" kpslot="2" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="5998645" len="104" kpslot="1" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6266875" len="209" kpslot="5" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6772708" len="208" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="7008333" len="208" kpslot="4" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="7500208" len="104" kpslot="3" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="7770520" len="104" kpslot="3" kpartic="0" vel="0.76378" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="84" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 23.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 23" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="45">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="36354" len="208" kpslot="8" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="265312" len="208" kpslot="8" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="494166" len="208" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="503750" len="208" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="767812" len="208" kpslot="8" kpartic="0" vel="0.307087" />
                            <BFD2GrooveHit pos="991145" len="208" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="998854" len="208" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1273958" len="104" kpslot="8" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="1498958" len="208" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="1759062" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="1768333" len="208" kpslot="8" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="1988437" len="104" kpslot="8" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="2268333" len="208" kpslot="1" kpartic="0" vel="0.433071" />
                            <BFD2GrooveHit pos="2271979" len="208" kpslot="8" kpartic="0" vel="0.385827" />
                            <BFD2GrooveHit pos="2501458" len="208" kpslot="8" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="2503750" len="208" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="2778958" len="104" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="2995208" len="208" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="3002395" len="104" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="3275520" len="208" kpslot="8" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="3506770" len="208" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="3751979" len="208" kpslot="1" kpartic="0" vel="0.377953" />
                            <BFD2GrooveHit pos="3771250" len="208" kpslot="8" kpartic="0" vel="0.409449" />
                            <BFD2GrooveHit pos="3889479" len="208" kpslot="1" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3991041" len="104" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="4000416" len="208" kpslot="8" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4260833" len="208" kpslot="8" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="4500312" len="209" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="4507916" len="104" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="4766875" len="209" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="4989687" len="208" kpslot="8" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="4998645" len="208" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="5269895" len="104" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5499583" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="5760104" len="208" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="5771875" len="208" kpslot="8" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="5997708" len="208" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="6269583" len="104" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="6494062" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6498125" len="208" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="6762187" len="208" kpslot="1" kpartic="0" vel="0.370079" />
                            <BFD2GrooveHit pos="6995625" len="208" kpslot="1" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="7268645" len="208" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="7489583" len="208" kpslot="3" kpartic="0" vel="0.771654" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="85" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 24.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 24" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="28125" len="208" kpslot="2" kpartic="8" vel="0.84252" />
                            <BFD2GrooveHit pos="280937" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="494583" len="208" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="776562" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="997812" len="208" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="998437" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="1281875" len="104" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="1507291" len="104" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="1756666" len="208" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="1764583" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="2000625" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="2269583" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="2275416" len="208" kpslot="1" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="2507500" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="2511666" len="208" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2993645" len="104" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="3010729" len="104" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="3507291" len="208" kpslot="2" kpartic="8" vel="0.96063" />
                            <BFD2GrooveHit pos="3763020" len="208" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="3993750" len="208" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="4008020" len="208" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="4272812" len="208" kpslot="2" kpartic="8" vel="0.566929" />
                            <BFD2GrooveHit pos="4498333" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="4774895" len="208" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="4999583" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="5003750" len="208" kpslot="1" kpartic="3" vel="0.84252" />
                            <BFD2GrooveHit pos="5249687" len="208" kpslot="2" kpartic="6" vel="0.401575" />
                            <BFD2GrooveHit pos="5494479" len="208" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5513229" len="208" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5780729" len="208" kpslot="1" kpartic="0" vel="0.433071" />
                            <BFD2GrooveHit pos="6002187" len="208" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="6269895" len="208" kpslot="1" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="6503333" len="208" kpslot="5" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="6783437" len="208" kpslot="1" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="7008125" len="104" kpslot="2" kpartic="10" vel="0.755906" />
                            <BFD2GrooveHit pos="7008645" len="208" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="7283750" len="208" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7505520" len="208" kpslot="3" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7762500" len="209" kpslot="1" kpartic="0" vel="0.409449" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="86" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 25.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 25" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="9791" len="208" kpslot="2" kpartic="10" vel="0.779528" />
                            <BFD2GrooveHit pos="270312" len="208" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="492708" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="764583" len="208" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="998854" len="104" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="1001666" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="1266770" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="1504166" len="208" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="1751770" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1764062" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="1993333" len="208" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="2260833" len="208" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2500000" len="104" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="2503854" len="208" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="2992812" len="208" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="2998854" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="3277812" len="208" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="3498958" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="3768437" len="104" kpslot="2" kpartic="8" vel="0.307087" />
                            <BFD2GrooveHit pos="4005625" len="209" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="4009062" len="209" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="4281979" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="4498020" len="209" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="4775104" len="104" kpslot="2" kpartic="6" vel="0.535433" />
                            <BFD2GrooveHit pos="5000208" len="208" kpslot="2" kpartic="7" vel="0.92126" />
                            <BFD2GrooveHit pos="5001145" len="208" kpslot="1" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="5272395" len="209" kpslot="2" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="5511041" len="208" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="5511875" len="208" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="5769687" len="208" kpslot="1" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="6000416" len="104" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="6278229" len="104" kpslot="5" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="6766354" len="208" kpslot="1" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="6999166" len="209" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="7510520" len="208" kpslot="3" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7756875" len="208" kpslot="3" kpartic="0" vel="0.889764" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="87" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 26.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 26" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="39479" len="208" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="275520" len="208" kpslot="2" kpartic="8" vel="0.716535" />
                            <BFD2GrooveHit pos="498437" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="773854" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="1002916" len="208" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="1005833" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="1269791" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="1493020" len="104" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="1764479" len="104" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="1764479" len="208" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="1999270" len="208" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="2264791" len="208" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="2491041" len="208" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="2492395" len="208" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="2995416" len="208" kpslot="2" kpartic="10" vel="0.76378" />
                            <BFD2GrooveHit pos="3001875" len="208" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="3285625" len="208" kpslot="2" kpartic="9" vel="0.488189" />
                            <BFD2GrooveHit pos="3500729" len="208" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="3773437" len="208" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="4002500" len="208" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="4005833" len="209" kpslot="7" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="4760000" len="208" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="5002395" len="209" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="5497083" len="104" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="5775520" len="208" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="6005520" len="208" kpslot="1" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="6276770" len="104" kpslot="5" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="6757395" len="208" kpslot="1" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="6997291" len="104" kpslot="4" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7507395" len="208" kpslot="3" kpartic="0" vel="0.748031" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="88" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 27.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 27" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="43">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="22812" len="208" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="22812" len="208" kpslot="2" kpartic="10" vel="0.23622" />
                            <BFD2GrooveHit pos="268750" len="208" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="502395" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="779375" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="997708" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="1005312" len="208" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="1281250" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="1502916" len="208" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="1507812" len="104" kpslot="0" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="1763645" len="208" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="1768333" len="208" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="2002604" len="208" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="2276354" len="104" kpslot="1" kpartic="0" vel="0.472441" />
                            <BFD2GrooveHit pos="2493645" len="208" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="2497916" len="104" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="3005833" len="208" kpslot="2" kpartic="9" vel="0.677165" />
                            <BFD2GrooveHit pos="3009166" len="208" kpslot="1" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="3010416" len="208" kpslot="2" kpartic="10" vel="0.834646" />
                            <BFD2GrooveHit pos="3273854" len="208" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="3505729" len="104" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="3998958" len="104" kpslot="2" kpartic="10" vel="0.755906" />
                            <BFD2GrooveHit pos="4001770" len="208" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="4004687" len="209" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4277187" len="208" kpslot="2" kpartic="8" vel="0.590551" />
                            <BFD2GrooveHit pos="4499270" len="208" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="4772395" len="209" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="4997708" len="208" kpslot="1" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4999375" len="104" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="5273750" len="209" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="5501979" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="5764166" len="104" kpslot="0" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="5778020" len="104" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="5994375" len="208" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6009166" len="208" kpslot="2" kpartic="9" vel="0.84252" />
                            <BFD2GrooveHit pos="6264166" len="208" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="6496979" len="208" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="6497395" len="208" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="7001250" len="209" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7271875" len="208" kpslot="1" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="7497500" len="208" kpslot="5" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="7767083" len="208" kpslot="1" kpartic="0" vel="0.267717" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="89" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 28.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 28" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="18645" len="208" kpslot="2" kpartic="10" vel="0.637795" />
                            <BFD2GrooveHit pos="267083" len="104" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="501979" len="208" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="995208" len="208" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="995937" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="1277395" len="104" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="1497916" len="208" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="1498958" len="208" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="1757083" len="208" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="1760833" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="1994270" len="208" kpslot="2" kpartic="9" vel="0.874016" />
                            <BFD2GrooveHit pos="2278125" len="208" kpslot="2" kpartic="6" vel="0.559055" />
                            <BFD2GrooveHit pos="2492187" len="208" kpslot="2" kpartic="5" vel="0.897638" />
                            <BFD2GrooveHit pos="2497708" len="104" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="3001041" len="104" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="3006041" len="208" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3267291" len="208" kpslot="2" kpartic="4" vel="0.503937" />
                            <BFD2GrooveHit pos="3509270" len="208" kpslot="2" kpartic="5" vel="0.866142" />
                            <BFD2GrooveHit pos="3776562" len="208" kpslot="2" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="3995833" len="208" kpslot="2" kpartic="10" vel="0.748031" />
                            <BFD2GrooveHit pos="3999687" len="208" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="4268437" len="208" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="4513437" len="209" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="4764479" len="208" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="5002500" len="208" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="5010104" len="208" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="5271979" len="208" kpslot="2" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="5500520" len="208" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="5508854" len="208" kpslot="2" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="5780208" len="104" kpslot="1" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="5996979" len="208" kpslot="1" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="6280833" len="208" kpslot="5" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6509375" len="208" kpslot="3" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="6994270" len="208" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="6998125" len="208" kpslot="2" kpartic="10" vel="0.84252" />
                            <BFD2GrooveHit pos="7274895" len="104" kpslot="5" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7510625" len="208" kpslot="3" kpartic="0" vel="0.755906" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="90" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Steve Misamore/03 Steve Misamore Fire Rock_83bpm/ZSM - 03 - Var. 29.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZSM - 03 - Var. 29" info_rating="3" bpm="83" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="45">
                            <BFD2GrooveHit pos="0" len="208" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="29062" len="208" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="262500" len="208" kpslot="8" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="490625" len="104" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="510416" len="208" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="769687" len="208" kpslot="8" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1003541" len="208" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="1005729" len="208" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="1276041" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="1497916" len="208" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="1509166" len="208" kpslot="0" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="1757187" len="208" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1763541" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="1998854" len="208" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="2268229" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2500416" len="208" kpslot="8" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="2503750" len="208" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="2781458" len="208" kpslot="8" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="2999166" len="208" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="3003958" len="208" kpslot="8" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="3279895" len="208" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="3496145" len="208" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3498645" len="208" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="3756562" len="208" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="3772812" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="4008020" len="208" kpslot="8" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4282812" len="208" kpslot="8" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="4503750" len="208" kpslot="0" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="4503958" len="208" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4761354" len="209" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="4770416" len="208" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4995000" len="208" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="4996562" len="104" kpslot="8" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="5278750" len="208" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="5502500" len="208" kpslot="8" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="5503333" len="208" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5761770" len="104" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5771041" len="208" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="6007604" len="208" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6277916" len="209" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="6497187" len="208" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="6506250" len="208" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="7003645" len="104" kpslot="5" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="7262187" len="208" kpslot="1" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="7505833" len="209" kpslot="4" kpartic="0" vel="0.866142" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="1" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>
