<root timeformat="ticks" ppqn="1000000" loop="false" loopstart="0" loopend="4000000" timesig="4/4" bpm="109.0000228881836">
    <BFD2GrooveBundle name="bundle" version="3">
        <BFD2GrooveBundleInfo name="info" info_inhrt="false" info_library="BFD3" info_librarylong="BFD 3" info_author="Jacques Mathias" info_promourl="jacquesmathias" info_photo="Pop V1.pal." info_name="Pop V1" has_song="false" bpm="120" genre="Pop" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="50">
            <VDictionaryPair>
                <VValue type="int" value="0" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop HH a" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="22">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="500000" len="245833" kpslot="2" kpartic="8" vel="0.188976" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="2" kpartic="8" vel="0.023622" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="6783333" len="245833" kpslot="2" kpartic="8" vel="0.228346" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="2" kpartic="9" vel="0.519685" />
                            <BFD2GrooveHit pos="7491666" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="7752083" len="245833" kpslot="2" kpartic="3" vel="0.787402" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="1" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-268" edZm="128.179">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop HH a Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="22">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="500000" len="245833" kpslot="2" kpartic="8" vel="0.188976" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="2" kpartic="8" vel="0.023622" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="6783333" len="245833" kpslot="2" kpartic="8" vel="0.228346" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="2" kpartic="9" vel="0.519685" />
                            <BFD2GrooveHit pos="7491666" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="7752083" len="245833" kpslot="2" kpartic="3" vel="0.337402" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="2" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop HH FBar1" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="500000" len="245833" kpslot="2" kpartic="8" vel="0.188976" />
                            <BFD2GrooveHit pos="802083" len="445833" kpslot="2" kpartic="8" vel="0.314961" />
                            <BFD2GrooveHit pos="1002083" len="45833" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="1297916" len="452083" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1504166" len="39583" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="1800000" len="447917" kpslot="2" kpartic="8" vel="0.244094" />
                            <BFD2GrooveHit pos="2002083" len="43750" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="2781250" len="245833" kpslot="2" kpartic="8" vel="0.874016" />
                            <BFD2GrooveHit pos="3291666" len="460417" kpslot="2" kpartic="8" vel="0.23622" />
                            <BFD2GrooveHit pos="3506250" len="31250" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.84252" />
                            <BFD2GrooveHit pos="4508333" len="245833" kpslot="1" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="4997916" len="245833" kpslot="1" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="5493750" len="245833" kpslot="2" kpartic="8" vel="0.834646" />
                            <BFD2GrooveHit pos="5745833" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="2" kpartic="8" vel="0.023622" />
                            <BFD2GrooveHit pos="6254166" len="245833" kpslot="1" kpartic="0" vel="0.181102" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="1" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="6754166" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="7245833" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7256250" len="245833" kpslot="2" kpartic="3" vel="0.787402" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="3" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop HH FBar2" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="500000" len="245833" kpslot="2" kpartic="8" vel="0.188976" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="2" vel="0.606299" />
                            <BFD2GrooveHit pos="3993750" len="245833" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="4506250" len="245833" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="4993750" len="245833" kpslot="2" kpartic="2" vel="0.590551" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="2" kpartic="8" vel="0.023622" />
                            <BFD2GrooveHit pos="6252083" len="245833" kpslot="4" kpartic="0" vel="0.251969" />
                            <BFD2GrooveHit pos="6495833" len="245833" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="7002083" len="245833" kpslot="4" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="7256250" len="245833" kpslot="1" kpartic="0" vel="0.00787402" />
                            <BFD2GrooveHit pos="7506250" len="245833" kpslot="1" kpartic="5" vel="0.314961" />
                            <BFD2GrooveHit pos="7743750" len="245833" kpslot="1" kpartic="0" vel="0.84252" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="4" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-22" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 a" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1506250" len="245833" kpslot="2" kpartic="8" vel="0.259843" />
                            <BFD2GrooveHit pos="2004166" len="245833" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="2754166" len="245833" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.19685" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5493750" len="245833" kpslot="2" kpartic="8" vel="0.259843" />
                            <BFD2GrooveHit pos="5754166" len="245833" kpslot="1" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="6243750" len="245833" kpslot="1" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="6504166" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="6750000" len="245833" kpslot="0" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="1" kpartic="3" vel="0.645669" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="7497916" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="5" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128.179">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 a Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="2" vel="0.771654" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1506250" len="245833" kpslot="2" kpartic="8" vel="0.259843" />
                            <BFD2GrooveHit pos="2004166" len="245833" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="2754166" len="245833" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.19685" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5493750" len="245833" kpslot="2" kpartic="8" vel="0.259843" />
                            <BFD2GrooveHit pos="5754166" len="245833" kpslot="1" kpartic="0" vel="0.181102" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="6243750" len="245833" kpslot="1" kpartic="0" vel="0.228346" />
                            <BFD2GrooveHit pos="6504166" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="6750000" len="245833" kpslot="0" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="7497916" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="6" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-3" edZm="110">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 b" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="6" vel="0.559055" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="266666" len="245833" kpslot="2" kpartic="10" vel="0.283465" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="2" kpartic="6" vel="0.653543" />
                            <BFD2GrooveHit pos="1752083" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="2502083" len="245833" kpslot="2" kpartic="8" vel="0.173228" />
                            <BFD2GrooveHit pos="2995833" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="3747916" len="245833" kpslot="2" kpartic="6" vel="0.543307" />
                            <BFD2GrooveHit pos="3756250" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4004166" len="245833" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="8" vel="0.291339" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.377953" />
                            <BFD2GrooveHit pos="5745833" len="245833" kpslot="1" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="6006250" len="245833" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="6245833" len="245833" kpslot="1" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="6747916" len="245833" kpslot="0" kpartic="0" vel="0.291339" />
                            <BFD2GrooveHit pos="6993750" len="245833" kpslot="2" kpartic="6" vel="0.433071" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7497916" len="245833" kpslot="2" kpartic="9" vel="0.133858" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="7" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-22" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 b Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="2" vel="0.795276" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="997916" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1500000" len="245833" kpslot="1" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="1747916" len="245833" kpslot="2" kpartic="7" vel="0.267717" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="2002083" len="245833" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="8" vel="0.173228" />
                            <BFD2GrooveHit pos="2995833" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="3750000" len="245833" kpslot="2" kpartic="6" vel="0.543307" />
                            <BFD2GrooveHit pos="3752083" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="4495833" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="2" kpartic="8" vel="0.291339" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="5495833" len="245833" kpslot="2" kpartic="8" vel="0.377953" />
                            <BFD2GrooveHit pos="5752083" len="245833" kpslot="1" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="5997916" len="245833" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="6254166" len="245833" kpslot="1" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="6750000" len="245833" kpslot="0" kpartic="0" vel="0.291339" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7002083" len="245833" kpslot="2" kpartic="6" vel="0.433071" />
                            <BFD2GrooveHit pos="7502083" len="245833" kpslot="2" kpartic="9" vel="0.133858" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="8" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-3" edZm="148.75">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 c" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="7" vel="0.15748" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="266666" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="2" kpartic="9" vel="0.314961" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1743750" len="245833" kpslot="2" kpartic="6" vel="0.653543" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="2006250" len="245833" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="2247916" len="245833" kpslot="2" kpartic="8" vel="0.0787402" />
                            <BFD2GrooveHit pos="2495833" len="245833" kpslot="2" kpartic="8" vel="0.259843" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="6" vel="0.543307" />
                            <BFD2GrooveHit pos="4006250" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4245833" len="245833" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="4504166" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.212598" />
                            <BFD2GrooveHit pos="4993750" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="5245833" len="245833" kpslot="2" kpartic="6" vel="0.307087" />
                            <BFD2GrooveHit pos="5254166" len="245833" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="5502083" len="245833" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5743750" len="245833" kpslot="2" kpartic="4" vel="0.322835" />
                            <BFD2GrooveHit pos="5752083" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5997916" len="245833" kpslot="2" kpartic="8" vel="0.19685" />
                            <BFD2GrooveHit pos="6245833" len="245833" kpslot="1" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="1" kpartic="0" vel="0.015748" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="6747916" len="245833" kpslot="0" kpartic="0" vel="0.291339" />
                            <BFD2GrooveHit pos="7002083" len="245833" kpslot="2" kpartic="6" vel="0.433071" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7252083" len="245833" kpslot="0" kpartic="0" vel="0.519685" />
                            <BFD2GrooveHit pos="7495833" len="245833" kpslot="2" kpartic="9" vel="0.133858" />
                            <BFD2GrooveHit pos="7745833" len="245833" kpslot="0" kpartic="0" vel="0.0944882" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="9" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-304" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 c Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="35">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="2" vel="0.905512" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="2" kpartic="9" vel="0.314961" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1743750" len="245833" kpslot="2" kpartic="6" vel="0.653543" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="2006250" len="245833" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="2247916" len="245833" kpslot="2" kpartic="8" vel="0.0787402" />
                            <BFD2GrooveHit pos="2495833" len="245833" kpslot="2" kpartic="8" vel="0.259843" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="6" vel="0.543307" />
                            <BFD2GrooveHit pos="4006250" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4245833" len="245833" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="4504166" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.212598" />
                            <BFD2GrooveHit pos="4993750" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="5245833" len="245833" kpslot="2" kpartic="6" vel="0.307087" />
                            <BFD2GrooveHit pos="5254166" len="245833" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="5502083" len="245833" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5743750" len="245833" kpslot="2" kpartic="4" vel="0.322835" />
                            <BFD2GrooveHit pos="5752083" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5997916" len="245833" kpslot="2" kpartic="8" vel="0.19685" />
                            <BFD2GrooveHit pos="6245833" len="245833" kpslot="1" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="1" kpartic="0" vel="0.015748" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="6747916" len="245833" kpslot="0" kpartic="0" vel="0.291339" />
                            <BFD2GrooveHit pos="7002083" len="245833" kpslot="2" kpartic="6" vel="0.433071" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7252083" len="245833" kpslot="0" kpartic="0" vel="0.519685" />
                            <BFD2GrooveHit pos="7495833" len="245833" kpslot="2" kpartic="9" vel="0.133858" />
                            <BFD2GrooveHit pos="7745833" len="245833" kpslot="0" kpartic="0" vel="0.0944882" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="10" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 FBar1" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="4166" len="245833" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="502083" len="245833" kpslot="2" kpartic="8" vel="0.0551181" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1506250" len="245833" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="2004166" len="245833" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="2" kpartic="8" vel="0.11811" />
                            <BFD2GrooveHit pos="2756250" len="245833" kpslot="0" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="1" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="9" vel="0.322835" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.354331" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4006250" len="245833" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="4993750" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="4993750" len="245833" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="5995833" len="245833" kpslot="1" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="6006250" len="245833" kpslot="2" kpartic="8" vel="0.590551" />
                            <BFD2GrooveHit pos="6254166" len="245833" kpslot="0" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="2" kpartic="5" vel="0.299213" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="0" kpartic="0" vel="0.614173" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="11" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-25" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 FBar2" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="6" vel="0.559055" />
                            <BFD2GrooveHit pos="6250" len="245833" kpslot="6" kpartic="2" vel="0.779528" />
                            <BFD2GrooveHit pos="266666" len="245833" kpslot="2" kpartic="10" vel="0.283465" />
                            <BFD2GrooveHit pos="743750" len="245833" kpslot="0" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="7" kpartic="2" vel="0.619048" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="2" kpartic="8" vel="0.23622" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="3250000" len="245833" kpslot="2" kpartic="8" vel="0.251969" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="4004166" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="4250000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="1" kpartic="1" vel="0.330709" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="8" vel="0.291339" />
                            <BFD2GrooveHit pos="5250000" len="245833" kpslot="1" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.377953" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="1" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="6006250" len="245833" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="6245833" len="245833" kpslot="1" kpartic="0" vel="0.204724" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="6747916" len="245833" kpslot="0" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="6993750" len="245833" kpslot="2" kpartic="6" vel="0.433071" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7154166" len="339583" kpslot="1" kpartic="1" vel="0.464567" />
                            <BFD2GrooveHit pos="7247916" len="152083" kpslot="1" kpartic="1" vel="0.307087" />
                            <BFD2GrooveHit pos="7506250" len="485417" kpslot="1" kpartic="1" vel="0.181102" />
                            <BFD2GrooveHit pos="7745833" len="6250" kpslot="1" kpartic="1" vel="0.110236" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="12" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-25" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 FBar3" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="6" vel="0.559055" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="266666" len="245833" kpslot="2" kpartic="10" vel="0.283465" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1743750" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1754166" len="245833" kpslot="2" kpartic="7" vel="0.653543" />
                            <BFD2GrooveHit pos="2004166" len="245833" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="2256250" len="245833" kpslot="1" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="2" kpartic="8" vel="0.173228" />
                            <BFD2GrooveHit pos="2754166" len="245833" kpslot="0" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="2993750" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="2993750" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="3772916" len="472917" kpslot="0" kpartic="0" vel="0.141732" />
                            <BFD2GrooveHit pos="4000000" len="18750" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4004166" len="245833" kpslot="6" kpartic="2" vel="0.834646" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="9" vel="0.425197" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="1" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="5752083" len="489583" kpslot="1" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="5995833" len="2083" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="2" kpartic="9" vel="0.669291" />
                            <BFD2GrooveHit pos="6252083" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6252083" len="245833" kpslot="2" kpartic="7" vel="0.661417" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="6752083" len="245833" kpslot="0" kpartic="0" vel="0.291339" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7266666" len="481250" kpslot="1" kpartic="0" vel="0.0866142" />
                            <BFD2GrooveHit pos="7502083" len="10417" kpslot="1" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="7768750" len="1000000" kpslot="1" kpartic="0" vel="0.858268" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="13" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-20" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 FBar4" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="4166" len="245833" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="502083" len="245833" kpslot="2" kpartic="8" vel="0.0551181" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1506250" len="245833" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="2004166" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="2466666" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="2" kpartic="8" vel="0.11811" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="1" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="9" vel="0.322835" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="0" kpartic="0" vel="0.448819" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="1" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="4997916" len="245833" kpslot="1" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="1" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="6004166" len="245833" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="6252083" len="489583" kpslot="1" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="6495833" len="2083" kpslot="1" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="6754166" len="245833" kpslot="1" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="5" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="7254166" len="245833" kpslot="3" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="7495833" len="245833" kpslot="4" kpartic="0" vel="0.834646" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="14" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 FBar5" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="6" vel="0.559055" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="247916" len="245833" kpslot="2" kpartic="10" vel="0.283465" />
                            <BFD2GrooveHit pos="502083" len="245833" kpslot="1" kpartic="0" vel="0.0472441" />
                            <BFD2GrooveHit pos="752083" len="245833" kpslot="0" kpartic="0" vel="0.409449" />
                            <BFD2GrooveHit pos="997916" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1506250" len="245833" kpslot="1" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="1747916" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="2" kpartic="7" vel="0.653543" />
                            <BFD2GrooveHit pos="2000000" len="245833" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="2245833" len="245833" kpslot="1" kpartic="1" vel="0.11811" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="1" kpartic="0" vel="0.0472441" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="8" vel="0.173228" />
                            <BFD2GrooveHit pos="2752083" len="245833" kpslot="0" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="2993750" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3497916" len="245833" kpslot="1" kpartic="0" vel="0.149606" />
                            <BFD2GrooveHit pos="3754166" len="487500" kpslot="0" kpartic="0" vel="0.141732" />
                            <BFD2GrooveHit pos="3995833" len="4167" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4004166" len="245833" kpslot="6" kpartic="2" vel="0.795276" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="2" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="1" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="1" kpartic="1" vel="0.448819" />
                            <BFD2GrooveHit pos="5745833" len="245833" kpslot="1" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="5995833" len="245833" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="6254166" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6747916" len="245833" kpslot="0" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="6945833" len="320833" kpslot="1" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="7020833" len="170833" kpslot="1" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="7247916" len="245833" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="7391666" len="245833" kpslot="2" kpartic="8" vel="0.299213" />
                            <BFD2GrooveHit pos="7504166" len="485417" kpslot="1" kpartic="0" vel="0.0866142" />
                            <BFD2GrooveHit pos="7743750" len="6250" kpslot="1" kpartic="0" vel="0.645669" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="15" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-26" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 FBar6" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="247916" len="245833" kpslot="1" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="506250" len="245833" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="745833" len="245833" kpslot="0" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1250000" len="245833" kpslot="1" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="1502083" len="245833" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1747916" len="245833" kpslot="2" kpartic="7" vel="0.559055" />
                            <BFD2GrooveHit pos="2006250" len="245833" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="2250000" len="245833" kpslot="1" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2502083" len="245833" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="2745833" len="245833" kpslot="0" kpartic="0" vel="0.23622" />
                            <BFD2GrooveHit pos="2995833" len="245833" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="3502083" len="245833" kpslot="2" kpartic="3" vel="0.488189" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4004166" len="245833" kpslot="6" kpartic="2" vel="0.866142" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="9" vel="0.724409" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="5752083" len="245833" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="5993750" len="245833" kpslot="1" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="4" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="6495833" len="245833" kpslot="1" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="6743750" len="245833" kpslot="4" kpartic="0" vel="0.425197" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="4" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7243750" len="245833" kpslot="1" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="7506250" len="245833" kpslot="3" kpartic="0" vel="0.787402" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="16" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-239" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH1 FBar7" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="4166" len="245833" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="502083" len="245833" kpslot="2" kpartic="8" vel="0.251969" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="1506250" len="245833" kpslot="2" kpartic="8" vel="0.149606" />
                            <BFD2GrooveHit pos="2004166" len="245833" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="2" kpartic="8" vel="0.330709" />
                            <BFD2GrooveHit pos="2756250" len="245833" kpslot="0" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="1" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="2" kpartic="7" vel="0.779528" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="6" vel="0.228346" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="7" kpartic="2" vel="0.595238" />
                            <BFD2GrooveHit pos="4493750" len="245833" kpslot="2" kpartic="6" vel="0.0944882" />
                            <BFD2GrooveHit pos="4747916" len="245833" kpslot="0" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="1" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="2" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="2" kpartic="4" vel="0.173228" />
                            <BFD2GrooveHit pos="5754166" len="245833" kpslot="0" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="5997916" len="245833" kpslot="1" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="6254166" len="245833" kpslot="1" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="6504166" len="489583" kpslot="1" kpartic="0" vel="0.15748" />
                            <BFD2GrooveHit pos="6747916" len="2083" kpslot="1" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="7256250" len="245833" kpslot="4" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7497916" len="245833" kpslot="1" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="7754166" len="245833" kpslot="1" kpartic="0" vel="0.740157" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="17" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 a" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3791666" len="452083" kpslot="0" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="3997916" len="39583" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="7504166" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="18" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 a Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="2" vel="0.811024" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3791666" len="452083" kpslot="0" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="3997916" len="39583" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="7504166" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="19" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-3" edZm="110">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 b" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3791666" len="452083" kpslot="0" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="3997916" len="39583" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="6306250" len="245833" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="6495833" len="245833" kpslot="2" kpartic="5" vel="0.480315" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="4" vel="0.984252" />
                            <BFD2GrooveHit pos="7504166" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="20" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-304" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 b Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="7" kpartic="0" vel="0.809524" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3791666" len="452083" kpslot="0" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="3997916" len="39583" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.338583" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="6306250" len="245833" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="6495833" len="245833" kpslot="2" kpartic="5" vel="0.480315" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="2" kpartic="9" vel="0.433071" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="4" vel="0.984252" />
                            <BFD2GrooveHit pos="7504166" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="21" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="110.009">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 c" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="5" vel="0.732283" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.889764" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.96063" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3247916" len="245833" kpslot="0" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3754166" len="491667" kpslot="0" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="5" vel="0.448819" />
                            <BFD2GrooveHit pos="4000000" len="0" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.92126" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="0" kpartic="0" vel="0.275591" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="22" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="132.722">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 c Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="7" kpartic="2" vel="0.480315" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.889764" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.96063" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3247916" len="245833" kpslot="0" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3754166" len="491667" kpslot="0" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="5" vel="0.448819" />
                            <BFD2GrooveHit pos="4000000" len="0" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0708661" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.92126" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="2" kpartic="8" vel="0.283465" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="0" kpartic="0" vel="0.275591" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="23" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 FBar1" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3791666" len="452083" kpslot="0" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="3" vel="0.433071" />
                            <BFD2GrooveHit pos="3997916" len="39583" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.181102" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="6977083" len="300000" kpslot="1" kpartic="0" vel="0.181102" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="7031250" len="191667" kpslot="1" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.314961" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="24" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 FBar2" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.606299" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="2000000" len="245833" kpslot="2" kpartic="8" vel="0.188976" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="2827083" len="418750" kpslot="2" kpartic="8" vel="0.23622" />
                            <BFD2GrooveHit pos="3000000" len="72917" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="3791666" len="452083" kpslot="0" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3997916" len="39583" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.149606" />
                            <BFD2GrooveHit pos="4793750" len="452084" kpslot="2" kpartic="8" vel="0.275591" />
                            <BFD2GrooveHit pos="5000000" len="39583" kpslot="2" kpartic="8" vel="0.606299" />
                            <BFD2GrooveHit pos="5510416" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="5756250" len="245833" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="6006250" len="245833" kpslot="2" kpartic="8" vel="0.188976" />
                            <BFD2GrooveHit pos="6310416" len="245833" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="5" vel="0.637795" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="5" kpartic="0" vel="0.472441" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="25" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 FBar3" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="3" vel="0.322835" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.96063" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.716535" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.88189" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="9" vel="0.629921" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="3" vel="0.433071" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.181102" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="1" kpartic="4" vel="0.992126" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="0" kpartic="0" vel="0.0944882" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="26" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 FBar4" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="750000" len="245833" kpslot="0" kpartic="0" vel="0.19685" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1504166" len="483333" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="1741666" len="8333" kpslot="2" kpartic="8" vel="0.850394" />
                            <BFD2GrooveHit pos="2306250" len="433333" kpslot="2" kpartic="8" vel="0.0629921" />
                            <BFD2GrooveHit pos="2493750" len="58333" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="4" vel="0.889764" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="9" vel="0.716535" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="2" vel="0.023622" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="6" kpartic="2" vel="0.755906" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="4" vel="0.84252" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="0" kpartic="0" vel="0.212598" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="1" kpartic="0" vel="0.0866142" />
                            <BFD2GrooveHit pos="6750000" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="5" vel="0.787402" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="4" kpartic="0" vel="0.692913" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="27" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH2 FBar5" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="17">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="1004166" len="245833" kpslot="1" kpartic="4" vel="0.826772" />
                            <BFD2GrooveHit pos="1500000" len="245833" kpslot="2" kpartic="8" vel="0.110236" />
                            <BFD2GrooveHit pos="2000000" len="245833" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="2" kpartic="8" vel="0.0787402" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="3506250" len="245833" kpslot="2" kpartic="8" vel="0.0393701" />
                            <BFD2GrooveHit pos="3995833" len="245833" kpslot="2" kpartic="0" vel="0.370079" />
                            <BFD2GrooveHit pos="5535416" len="452083" kpslot="2" kpartic="8" vel="0.125984" />
                            <BFD2GrooveHit pos="5741666" len="39583" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="6306250" len="435417" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="6495833" len="56250" kpslot="2" kpartic="8" vel="0.850394" />
                            <BFD2GrooveHit pos="6964583" len="245833" kpslot="1" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="7031250" len="245833" kpslot="1" kpartic="5" vel="0.779528" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.440945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="28" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH3 a" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="9" vel="0.606299" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="1752083" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="3" vel="0.472441" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="3993750" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="5754166" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="2" kpartic="3" vel="0.448819" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="3" vel="0.645669" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="29" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128.179">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH3 a Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="7" kpartic="2" vel="0.547619" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="1752083" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="3" vel="0.472441" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="3993750" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="5754166" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="2" kpartic="3" vel="0.448819" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="3" vel="0.645669" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="30" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-3" edZm="110">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH3 b" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="9" vel="0.606299" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="750000" len="245833" kpslot="0" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1500000" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="2000000" len="245833" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="2" kpartic="3" vel="0.472441" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="3" vel="0.448819" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="0" vel="0.0629921" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="1" kpartic="0" vel="0.527559" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="31" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-304" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH3 b Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="7" kpartic="2" vel="0.690476" />
                            <BFD2GrooveHit pos="500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="750000" len="245833" kpslot="0" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="1500000" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="2000000" len="245833" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="2" kpartic="3" vel="0.472441" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="3" vel="0.448819" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="0" vel="0.0629921" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="2" kpartic="8" vel="0.220472" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="1" kpartic="0" vel="0.527559" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="32" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH3 FBar1" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="9" vel="0.606299" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="1752083" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="2" kpartic="9" vel="0.598425" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="3" vel="0.755906" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="1" kpartic="0" vel="0.015748" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="4739583" len="245833" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4991666" len="245833" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5491666" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="5504166" len="489583" kpslot="0" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5747916" len="2083" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="6004166" len="245833" kpslot="7" kpartic="2" vel="0.738095" />
                            <BFD2GrooveHit pos="6008333" len="245833" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6258333" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="2" kpartic="3" vel="0.448819" />
                            <BFD2GrooveHit pos="6747916" len="245833" kpslot="0" kpartic="0" vel="0.377953" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="2" kpartic="3" vel="0.503937" />
                            <BFD2GrooveHit pos="7006250" len="245833" kpslot="1" kpartic="3" vel="0.645669" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="5" vel="0.84252" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="1" kpartic="0" vel="0.874016" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="33" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH3 FBar2" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="9" vel="0.606299" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="745833" len="245833" kpslot="0" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="1500000" len="245833" kpslot="1" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1741666" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="2" kpartic="9" vel="0.598425" />
                            <BFD2GrooveHit pos="2495833" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="3" vel="0.755906" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="3006250" len="245833" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="4495833" len="245833" kpslot="1" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="4754166" len="245833" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4991666" len="245833" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="5256250" len="245833" kpslot="1" kpartic="0" vel="0.141732" />
                            <BFD2GrooveHit pos="5489583" len="245833" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="5758333" len="245833" kpslot="1" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5997916" len="245833" kpslot="2" kpartic="9" vel="0.669291" />
                            <BFD2GrooveHit pos="6252083" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6508333" len="245833" kpslot="2" kpartic="3" vel="0.448819" />
                            <BFD2GrooveHit pos="6758333" len="245833" kpslot="0" kpartic="0" vel="0.377953" />
                            <BFD2GrooveHit pos="6952083" len="245834" kpslot="1" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="5" vel="0.88189" />
                            <BFD2GrooveHit pos="7508333" len="245833" kpslot="0" kpartic="0" vel="0.448819" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="34" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-23" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop CH3 FBar3" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="2" kpartic="9" vel="0.606299" />
                            <BFD2GrooveHit pos="247916" len="245833" kpslot="1" kpartic="1" vel="0.385827" />
                            <BFD2GrooveHit pos="500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="508333" len="245833" kpslot="1" kpartic="0" vel="0.0866142" />
                            <BFD2GrooveHit pos="750000" len="245833" kpslot="0" kpartic="0" vel="0.409449" />
                            <BFD2GrooveHit pos="997916" len="245833" kpslot="1" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="1500000" len="245833" kpslot="2" kpartic="8" vel="0.212598" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="2000000" len="245833" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2495833" len="245833" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="2" kpartic="3" vel="0.472441" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="3243750" len="245833" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="3500000" len="245833" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="3756250" len="245833" kpslot="1" kpartic="1" vel="0.251969" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="2" kpartic="9" vel="0.76378" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="2" kpartic="8" vel="0.0944882" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="7" kpartic="2" vel="0.874016" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="2" kpartic="8" vel="0.181102" />
                            <BFD2GrooveHit pos="5747916" len="245833" kpslot="5" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="4" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6247916" len="245833" kpslot="1" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="1" kpartic="0" vel="0.204724" />
                            <BFD2GrooveHit pos="6750000" len="245833" kpslot="1" kpartic="5" vel="0.779528" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="7243750" len="245833" kpslot="1" kpartic="5" vel="0.354331" />
                            <BFD2GrooveHit pos="7497917" len="245833" kpslot="1" kpartic="5" vel="0.850394" />
                            <BFD2GrooveHit pos="7747916" len="245833" kpslot="1" kpartic="0" vel="0.96063" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="35" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-25" edZm="114.5">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 a" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="993750" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1741666" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3008333" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4006250" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5758333" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="6506250" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7002083" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="8" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="36" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 a Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="2" vel="0.929134" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="993750" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1741666" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3008333" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4006250" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5758333" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="6506250" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7002083" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="8" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="37" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-3" edZm="110">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 b" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="750000" len="245833" kpslot="0" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="8" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="0" vel="0.0629921" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="1" kpartic="0" vel="0.527559" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="38" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 b Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="7" kpartic="2" vel="0.714286" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="750000" len="245833" kpslot="0" kpartic="0" vel="0.322835" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="8" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="0" vel="0.0629921" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="1" kpartic="0" vel="0.527559" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="39" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="99.6538">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 FBar1" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="993750" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1752083" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2502083" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="3754166" len="485417" kpslot="0" kpartic="0" vel="0.15748" />
                            <BFD2GrooveHit pos="3993750" len="6250" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="4504166" len="245833" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5758333" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="5995833" len="245833" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6245833" len="245833" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="6495833" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="8" kpartic="0" vel="0.283465" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7002083" len="245833" kpslot="8" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="5" vel="0.700787" />
                            <BFD2GrooveHit pos="7752083" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="40" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 FBar2" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="993750" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1752083" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2502083" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="3754166" len="485417" kpslot="0" kpartic="0" vel="0.15748" />
                            <BFD2GrooveHit pos="3993750" len="6250" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="4504166" len="245833" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="4995833" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5758333" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="5995833" len="245833" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6004166" len="245833" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="2" kpartic="3" vel="0.787402" />
                            <BFD2GrooveHit pos="6256250" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6754166" len="245833" kpslot="1" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="7252083" len="245833" kpslot="5" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="4" kpartic="0" vel="0.826772" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="41" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-21" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 FBar3" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="762500" len="245833" kpslot="0" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="993750" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1002083" len="245833" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1497916" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1750000" len="245833" kpslot="0" kpartic="0" vel="0.212598" />
                            <BFD2GrooveHit pos="1997916" len="245833" kpslot="8" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2006250" len="245833" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="2245833" len="245833" kpslot="1" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="2497916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="2502083" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3504166" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="3745833" len="245833" kpslot="0" kpartic="0" vel="0.15748" />
                            <BFD2GrooveHit pos="3993750" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4250000" len="245833" kpslot="1" kpartic="0" vel="0.173228" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="1" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="5497916" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5747916" len="245833" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="5995833" len="245833" kpslot="8" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5997916" len="245833" kpslot="1" kpartic="0" vel="0.15748" />
                            <BFD2GrooveHit pos="6247916" len="245833" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="8" kpartic="0" vel="0.283465" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="0" kpartic="0" vel="0.188976" />
                            <BFD2GrooveHit pos="6754166" len="245833" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="8" kpartic="2" vel="0.905512" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="5" vel="0.850394" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="1" kpartic="0" vel="0.976378" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="42" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride1 FBar4" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="35">
                            <BFD2GrooveHit pos="2083" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="4166" len="245833" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="747916" len="245833" kpslot="0" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="997916" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="997916" len="245833" kpslot="6" kpartic="2" vel="0.952756" />
                            <BFD2GrooveHit pos="1502083" len="1000000" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="1747916" len="245833" kpslot="8" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="1754166" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="2250000" len="245833" kpslot="8" kpartic="0" vel="0.0866142" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="8" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3002083" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3502083" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="3750000" len="245833" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3754166" len="245833" kpslot="0" kpartic="0" vel="0.15748" />
                            <BFD2GrooveHit pos="4002083" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4500000" len="245833" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="4502083" len="245833" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="5002083" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="5752083" len="245833" kpslot="8" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="6250000" len="245833" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="6497916" len="245833" kpslot="2" kpartic="3" vel="0.787402" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6754166" len="245833" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="7000000" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7245833" len="245833" kpslot="2" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="7252083" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7495833" len="245833" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="7500000" len="245833" kpslot="1" kpartic="5" vel="0.330709" />
                            <BFD2GrooveHit pos="7747916" len="245833" kpslot="1" kpartic="0" vel="0.968504" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="43" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride2 a" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="8" kpartic="1" vel="0.76378" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="8" kpartic="1" vel="0.716535" />
                            <BFD2GrooveHit pos="2993750" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3493750" len="245833" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="3745833" len="245833" kpslot="2" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="2" kpartic="10" vel="0.574803" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4495833" len="245833" kpslot="8" kpartic="1" vel="0.748031" />
                            <BFD2GrooveHit pos="4997916" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5008333" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5506250" len="245833" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="5743750" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="8" kpartic="1" vel="0.740157" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="7006250" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7493750" len="245833" kpslot="8" kpartic="1" vel="0.818898" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="0" kpartic="0" vel="0.346457" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="44" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride2 a Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="2" vel="0.929134" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="8" kpartic="1" vel="0.76378" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="8" kpartic="1" vel="0.716535" />
                            <BFD2GrooveHit pos="2993750" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3493750" len="245833" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="3745833" len="245833" kpslot="2" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="2" kpartic="10" vel="0.574803" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4495833" len="245833" kpslot="8" kpartic="1" vel="0.748031" />
                            <BFD2GrooveHit pos="4997916" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5008333" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5506250" len="245833" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="5743750" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6000000" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="8" kpartic="1" vel="0.740157" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6995833" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="7006250" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7493750" len="245833" kpslot="8" kpartic="1" vel="0.818898" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="0" kpartic="0" vel="0.346457" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="45" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-3" edZm="110">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride2 b" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="245833" len="245833" kpslot="1" kpartic="0" vel="0.244094" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="1" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="8" kpartic="1" vel="0.76378" />
                            <BFD2GrooveHit pos="745833" len="245833" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1495833" len="245833" kpslot="1" kpartic="0" vel="0.220472" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="2245833" len="245833" kpslot="1" kpartic="0" vel="0.220472" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="8" kpartic="1" vel="0.716535" />
                            <BFD2GrooveHit pos="2750000" len="245833" kpslot="1" kpartic="0" vel="0.0629921" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3493750" len="245833" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="8" kpartic="0" vel="0.141732" />
                            <BFD2GrooveHit pos="4245833" len="245833" kpslot="1" kpartic="0" vel="0.448819" />
                            <BFD2GrooveHit pos="4491666" len="245833" kpslot="1" kpartic="0" vel="0.181102" />
                            <BFD2GrooveHit pos="4502083" len="245833" kpslot="8" kpartic="1" vel="0.748031" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="1" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="8" kpartic="1" vel="0.700787" />
                            <BFD2GrooveHit pos="5506250" len="245833" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5743750" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="6491666" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="8" kpartic="1" vel="0.708661" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="7245833" len="245833" kpslot="8" kpartic="1" vel="0.80315" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="7745833" len="245833" kpslot="8" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="7747916" len="245833" kpslot="0" kpartic="0" vel="0.267717" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="46" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-8" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride2 b Crash" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="6" kpartic="2" vel="0.897638" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="245833" len="245833" kpslot="1" kpartic="0" vel="0.244094" />
                            <BFD2GrooveHit pos="497916" len="245833" kpslot="1" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="8" kpartic="1" vel="0.76378" />
                            <BFD2GrooveHit pos="745833" len="245833" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="1000000" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1495833" len="245833" kpslot="1" kpartic="0" vel="0.220472" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="2245833" len="245833" kpslot="1" kpartic="0" vel="0.220472" />
                            <BFD2GrooveHit pos="2500000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="8" kpartic="1" vel="0.716535" />
                            <BFD2GrooveHit pos="2750000" len="245833" kpslot="1" kpartic="0" vel="0.0629921" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3004166" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3493750" len="245833" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="8" kpartic="0" vel="0.141732" />
                            <BFD2GrooveHit pos="4245833" len="245833" kpslot="1" kpartic="0" vel="0.448819" />
                            <BFD2GrooveHit pos="4491666" len="245833" kpslot="1" kpartic="0" vel="0.181102" />
                            <BFD2GrooveHit pos="4502083" len="245833" kpslot="8" kpartic="1" vel="0.748031" />
                            <BFD2GrooveHit pos="4750000" len="245833" kpslot="0" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5004166" len="245833" kpslot="1" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="5500000" len="245833" kpslot="8" kpartic="1" vel="0.700787" />
                            <BFD2GrooveHit pos="5506250" len="245833" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5743750" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6002083" len="245833" kpslot="8" kpartic="0" vel="0.102362" />
                            <BFD2GrooveHit pos="6491666" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6502083" len="245833" kpslot="8" kpartic="1" vel="0.708661" />
                            <BFD2GrooveHit pos="6997916" len="245833" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7004166" len="245833" kpslot="8" kpartic="0" vel="0.133858" />
                            <BFD2GrooveHit pos="7245833" len="245833" kpslot="8" kpartic="1" vel="0.80315" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="7745833" len="245833" kpslot="8" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="7747916" len="245833" kpslot="0" kpartic="0" vel="0.267717" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="47" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-21" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride2 FBar1" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="8" kpartic="1" vel="0.76378" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="8" kpartic="1" vel="0.716535" />
                            <BFD2GrooveHit pos="2993750" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3493750" len="245833" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="3745833" len="245833" kpslot="2" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="2" kpartic="10" vel="0.574803" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4495833" len="245833" kpslot="8" kpartic="1" vel="0.574803" />
                            <BFD2GrooveHit pos="4997916" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5000000" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5491666" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="5506250" len="245833" kpslot="8" kpartic="1" vel="0.740157" />
                            <BFD2GrooveHit pos="5758333" len="245833" kpslot="1" kpartic="1" vel="0.503937" />
                            <BFD2GrooveHit pos="6002083" len="485417" kpslot="1" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="6241666" len="6250" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="6500000" len="245833" kpslot="4" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6758333" len="479167" kpslot="1" kpartic="0" vel="0.0708661" />
                            <BFD2GrooveHit pos="6991666" len="12500" kpslot="1" kpartic="0" vel="0.212598" />
                            <BFD2GrooveHit pos="7258333" len="477083" kpslot="1" kpartic="0" vel="0.425197" />
                            <BFD2GrooveHit pos="7489583" len="14583" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="7760416" len="1000000" kpslot="1" kpartic="0" vel="0.787402" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="48" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-21" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride2 FBar2" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.11811" />
                            <BFD2GrooveHit pos="504166" len="245833" kpslot="8" kpartic="1" vel="0.76378" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="8" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="1006250" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1745833" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="2493750" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="8" kpartic="1" vel="0.716535" />
                            <BFD2GrooveHit pos="2993750" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2997916" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3493750" len="245833" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="3745833" len="245833" kpslot="2" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="3997916" len="245833" kpslot="2" kpartic="10" vel="0.574803" />
                            <BFD2GrooveHit pos="4000000" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4495833" len="245833" kpslot="8" kpartic="1" vel="0.551181" />
                            <BFD2GrooveHit pos="4997916" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5008333" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5506250" len="245833" kpslot="8" kpartic="1" vel="0.755906" />
                            <BFD2GrooveHit pos="5750000" len="245833" kpslot="1" kpartic="5" vel="0.645669" />
                            <BFD2GrooveHit pos="5995833" len="245833" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="6239583" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="6256250" len="245833" kpslot="2" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="6437500" len="245833" kpslot="2" kpartic="10" vel="0.551181" />
                            <BFD2GrooveHit pos="6739583" len="245833" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="6739583" len="245833" kpslot="2" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="6895833" len="245833" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="7245833" len="245833" kpslot="2" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="7247916" len="245833" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="7406250" len="245833" kpslot="2" kpartic="10" vel="0.700787" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="49" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-27" edZm="76.6667">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_Path="" info_library="BFD3" info_name="Pop Ride2 FBar3" version="3" bpm="109.0001417001842" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="0" len="245833" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="256250" len="245833" kpslot="1" kpartic="0" vel="0.11811" />
                            <BFD2GrooveHit pos="491666" len="245833" kpslot="0" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="989583" len="245833" kpslot="1" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="995833" len="245833" kpslot="7" kpartic="2" vel="0.755906" />
                            <BFD2GrooveHit pos="1504166" len="245833" kpslot="8" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="1747916" len="245833" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1995833" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2504166" len="245833" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="2991666" len="245833" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3000000" len="245833" kpslot="8" kpartic="0" vel="0.110236" />
                            <BFD2GrooveHit pos="3510416" len="245833" kpslot="8" kpartic="0" vel="0.0787402" />
                            <BFD2GrooveHit pos="3743750" len="245833" kpslot="8" kpartic="1" vel="0.732283" />
                            <BFD2GrooveHit pos="3752083" len="245833" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4506250" len="245833" kpslot="8" kpartic="1" vel="0.574803" />
                            <BFD2GrooveHit pos="4997916" len="245833" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5006250" len="245833" kpslot="8" kpartic="0" vel="0.0944882" />
                            <BFD2GrooveHit pos="5239583" len="245833" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="5506250" len="245833" kpslot="8" kpartic="1" vel="0.740157" />
                            <BFD2GrooveHit pos="5747916" len="245833" kpslot="0" kpartic="0" vel="0.354331" />
                            <BFD2GrooveHit pos="5991666" len="245833" kpslot="1" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="6247916" len="245833" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6372916" len="381250" kpslot="1" kpartic="0" vel="0.125984" />
                            <BFD2GrooveHit pos="6508333" len="110417" kpslot="1" kpartic="0" vel="0.275591" />
                            <BFD2GrooveHit pos="6754166" len="245833" kpslot="4" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="6991666" len="245833" kpslot="1" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="7250000" len="245833" kpslot="1" kpartic="5" vel="0.425197" />
                            <BFD2GrooveHit pos="7493750" len="245833" kpslot="1" kpartic="3" vel="0.385827" />
                            <BFD2GrooveHit pos="7750000" len="245833" kpslot="1" kpartic="0" vel="0.905512" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
    <BFD2HumanizeTemplate name="fx" bypass="false" qstrength="0" timevarmax="0" timevarprob="0.25" timemult="1" timediv="1" comp="1" gain="0" simplicity="0" velvarmax="0" velvarprob="0.25" sstrength="0">
        <BFD2QuantizeTemplate name="qtemplate" div="16" divtype="normal" swing="0" />
        <BFD2SwingTemplate name="stemplate" swingname="1/16 Note">
            <VFloatVectorMapXY name="timemap" count="3">
                <element x="0" y="0" />
                <element x="0.25" y="0.333333" />
                <element x="0.5" y="0.5" />
            </VFloatVectorMapXY>
        </BFD2SwingTemplate>
    </BFD2HumanizeTemplate>
    <BFD2PatternManagerSettings name="settings" loop="false" grvactive="true" latch="false" poly="false" synctolastbar="false" autofill="false" autofillperiod="16" autoplay="true" autoplaymode="palette" autoplaygroove="60" />
</root>
