<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Rock Fills 160.pal.png" info_name="Rock Fills 160" info_rating="3" bpm="160" genre="Rock" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="10">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 2-Bar Crashes" info_rating="3" bpm="160" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.858268" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="500000" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="500000" vel="0.858268" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1475000" len="250000" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="250000" vel="0.944882" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2220833" len="250000" vel="0.858268" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2266667" len="250000" vel="0.952756" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="250000" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2504167" len="250000" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2750000" len="250000" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2750000" len="250000" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="250000" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="250000" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="250000" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3495833" len="250000" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3979167" len="250000" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4229167" len="250000" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4487500" len="250000" vel="0.700787" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4745833" len="250000" vel="0.511811" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5012500" len="250000" vel="0.937008" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5516667" len="250000" vel="0.937008" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5983333" len="250000" vel="0.976378" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6241667" len="491667" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6483333" len="8334" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6741667" len="250000" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7008333" len="250000" vel="0.976378" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7258333" len="741667" vel="0.874016" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7495833" len="12500" vel="0.889764" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7741667" len="4167" vel="0.850394" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Build" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="1320833" vel="0.267717" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="216667" vel="0.496063" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="325000" len="262500" vel="0.535433" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="329167" len="4167" vel="0.330709" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="654167" len="320833" vel="0.574803" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="658333" len="4167" vel="0.393701" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="4167" vel="0.456693" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="229167" vel="0.614173" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1320833" len="333333" vel="0.519685" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1325000" len="325000" vel="0.653543" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1658333" len="662500" vel="0.582677" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1670833" len="245833" vel="0.700787" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="4167" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="245833" vel="0.740157" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2325000" len="316667" vel="0.779528" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="983333" vel="0.700787" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2654167" len="12500" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2658333" len="291667" vel="0.818898" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2983333" len="4167" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2991667" len="220833" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3316667" len="333333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3325000" len="266667" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="304167" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3658333" len="300000" vel="0.944882" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Flams" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="537500" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="50000" len="437500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="487500" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="537500" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1029167" len="437500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="487500" vel="0.92126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1979167" len="537500" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="437500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="487500" vel="0.937008" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="487500" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="975000" vel="0.984252" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Long Snare Roll" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="1">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="1991667" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="250000" len="12500" vel="0.629921" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="12500" vel="0.543307" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="750000" len="12500" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="12500" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1250000" len="12500" vel="0.582677" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="20833" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="250000" vel="0.370079" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2254167" len="495833" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2500000" len="4167" vel="0.755906" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2750000" len="250000" vel="0.385827" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="250000" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3250000" len="250000" vel="0.661417" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3750000" len="250000" vel="0.92126" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Shufflin" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="8">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="654167" len="333333" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="333333" vel="0.787402" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1658333" len="333333" vel="0.787402" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.968504" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2650000" len="333333" vel="0.787402" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="333333" vel="0.968504" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3658333" len="341667" vel="0.787402" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Speed 1" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.740157" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="983333" vel="0.740157" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="483333" len="16667" vel="0.944882" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="491667" len="737500" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="8333" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1245833" len="487500" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="4167" vel="0.559055" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1741667" len="245833" vel="0.826772" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="245833" vel="0.889764" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2258333" len="245833" vel="0.76378" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="245833" vel="0.818898" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2741667" len="245833" vel="0.874016" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="479167" vel="0.952756" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3233333" len="12500" vel="0.818898" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="245833" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3737500" len="262500" vel="0.755906" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Speed 2" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="483333" vel="0.614173" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="233333" len="4167" vel="0.629921" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="250000" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="750000" len="250000" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="470833" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1233333" len="29167" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="250000" vel="0.551181" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1758333" len="250000" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="250000" vel="0.976378" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="250000" vel="0.850394" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2758333" len="250000" vel="0.874016" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2983333" len="250000" vel="0.976378" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3241667" len="250000" vel="0.88189" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="250000" vel="0.834646" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3741667" len="258333" vel="0.976378" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Triplet Toms 1" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="250000" vel="0.818898" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="12500" len="250000" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="250000" vel="0.976378" kpslot="1" kpartic="3" />
                            <BFD2GrooveHit pos="979167" len="250000" vel="0.929134" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1241667" len="495833" vel="0.653543" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="4167" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1816667" len="250000" vel="0.267717" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="250000" vel="0.968504" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2012500" len="250000" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2316667" len="250000" vel="0.677165" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="250000" vel="0.834646" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2825000" len="250000" vel="0.259843" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="250000" vel="0.976378" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3016667" len="250000" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3320833" len="679167" vel="0.291339" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="250000" vel="0.944882" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3508333" len="250000" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3512500" len="58333" vel="0.377953" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Triplet Toms 2" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.984252" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="8333" len="500000" vel="0.92126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="250000" vel="0.503937" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="750000" len="250000" vel="0.488189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="250000" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1333333" len="125000" vel="0.511811" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1525000" len="129167" vel="0.488189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1687500" len="333333" vel="0.92126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2329167" len="333333" vel="0.858268" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2658333" len="658333" vel="0.787402" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2983333" len="8333" vel="0.84252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3320833" len="333333" vel="0.968504" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="345833" vel="0.858268" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Rock" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Triplets" info_rating="3" bpm="160" genre="Rock" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="341667" vel="0.92126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="341667" vel="0.944882" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="645833" len="141667" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="825000" len="141667" vel="0.598425" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="662500" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1316667" len="4167" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1654167" len="333333" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="658333" vel="0.976378" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2316667" len="8333" vel="0.866142" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2650000" len="333333" vel="0.88189" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="333333" vel="0.984252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3325000" len="675000" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="4167" vel="0.889764" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
